研发过程中最棘手的问题,是美术人员的频繁流失。小公司待遇有限,美术来了又走,无人接手时,波波只能亲自上阵画素材应急,这也是如今游戏里残留着多种美术风格的原因。
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The 22-year-old tells Newsbeat it is "a bit upsetting" that BludFest is not staying in the UK as she feels it was "built on that British culture".
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